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Mar 4th, 2003, 07:16 PM
#3
Addicted Member
This is only an idea ...
You might be able to do something similar to this. I'm assuming you're using normal Bitblt to do your transparent blts. Well, this involves two separate blts if I remember correctly. I can't remember the operator names (vbscrpaint/vbsrccopy) but couldn't you do one and put that in memory and then grab it when you need to do the second blt later? That way you can do one blt a head of time and save yourself from blting twice, who knows how many times, later?
This might not work but hey, its an idea.
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