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Thread: MMX in MSVC++

  1. #1

    Thread Starter
    Hyperactive Member Cmdr0Sunburn's Avatar
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    MMX in MSVC++

    how woukld i enable MMX In my msvc++ code?
    I know a lot oF Vb, expert in C++, and i think in assembly.
    MSVC++6.NET
    vb6
    masm
    Windowz Xp
    I find my self using this a lot in C++

    __asm {
    }

  2. #2
    Kitten CornedBee's Avatar
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    I don't think you can. You can embed MMX assembly. You can write modules in MASM. You can use APIs that use MMX (DirectX, OpenGL, Intel's JPEG library...).

    AFAIK you can't tell the compiler to spit out MMX assembly.
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    CornedBee

    "Writing specifications is like writing a novel. Writing code is like writing poetry."
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  3. #3

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    Hyperactive Member Cmdr0Sunburn's Avatar
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    hmm ive seen games compiled with msvc++ have mmx in it and i doubt some c++ programmer put in all that complex stuff. i know it can!
    I know a lot oF Vb, expert in C++, and i think in assembly.
    MSVC++6.NET
    vb6
    masm
    Windowz Xp
    I find my self using this a lot in C++

    __asm {
    }

  4. #4
    Kitten CornedBee's Avatar
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    Maybe it uses it for 64-bit integers...

    Or maybe those are modules written by others in MASM.

    Or maybe it can somehow
    All the buzzt
    CornedBee

    "Writing specifications is like writing a novel. Writing code is like writing poetry."
    - Anonymous, published by Raymond Chen

    Don't PM me with your problems, I scan most of the forums daily. If you do PM me, I will not answer your question.

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