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Thread: Compression algorithms in VB?

  1. #1

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    Addicted Member danielkw's Avatar
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    Are there anyone here who knows anything about data compression in pure VB?

  2. #2
    Frenzied Member mlewis's Avatar
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    I think your best bet is to research public domain algorithms like the ones used by PKWare and then try to emulate the theory.

    There's activex controls to do this, but I can't say much for pure vb.
    M. Lewis
    Pi-Q Software
    How many mouse clicks does it take to cook breakfast?

    Blargh! I am dead!

  3. #3
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    Wink

    I hav e a book call Visual Basic 6 Unleased. This explains the standard compresion algorythems. Maybe you cpuld get a copy from somewhere??
    THE DOUGSTER!!!!!!


    *-MCSD-*

  4. #4
    Monday Morning Lunatic parksie's Avatar
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    Look for zLibDLL on AltaVista, and I think there's a VB example to use it on the same site.
    I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
    -- Linus Torvalds

  5. #5
    Frenzied Member mlewis's Avatar
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    PKWare algorithms

    Straight from the PKZIP v1.0 package (I can't believe I still have this around)

    It's long, yes, but it should be useful. I hope.


    Disclaimer
    ----------

    Although PKWARE will attempt to supply current and accurate
    information relating to its file formats, algorithms, and the
    subject programs, the possibility of error can not be eliminated.
    PKWARE therefore expressly disclaims any warranty that the
    information contained in the associated materials relating to the
    subject programs and/or the format of the files created or
    accessed by the subject programs and/or the algorithms used by
    the subject programs, or any other matter, is current, correct or
    accurate as delivered. Any risk of damage due to any possible
    inaccurate information is assumed by the user of the information.
    Furthermore, the information relating to the subject programs
    and/or the file formats created or accessed by the subject
    programs and/or the algorithms used by the subject programs is
    subject to change without notice.


    General Format of a ZIP file
    ----------------------------

    Files stored in arbitrary order. Large zipfiles can span multiple
    diskette media.

    Overall zipfile format:

    [local file header+file data] . . .
    [central directory] end of central directory record


    A. Local file header:

    local file header signature 4 bytes (0x04034b50)
    version needed to extract 2 bytes
    general purpose bit flag 2 bytes
    compression method 2 bytes
    last mod file time 2 bytes
    last mod file date 2 bytes
    crc-32 4 bytes
    compressed size 4 bytes
    uncompressed size 4 bytes
    filename length 2 bytes
    extra field length 2 bytes

    filename (variable size)
    extra field (variable size)


    B. Central directory structure:

    [file header] . . . end of central dir record

    File header:

    central file header signature 4 bytes (0x02014b50)
    version made by 2 bytes
    version needed to extract 2 bytes
    general purpose bit flag 2 bytes
    compression method 2 bytes
    last mod file time 2 bytes
    last mod file date 2 bytes
    crc-32 4 bytes
    compressed size 4 bytes
    uncompressed size 4 bytes
    filename length 2 bytes
    extra field length 2 bytes
    file comment length 2 bytes
    disk number start 2 bytes
    internal file attributes 2 bytes
    external file attributes 4 bytes
    relative offset of local header 4 bytes

    filename (variable size)
    extra field (variable size)
    file comment (variable size)

    End of central dir record:

    end of central dir signature 4 bytes (0x06054b50)
    number of this disk 2 bytes
    number of the disk with the
    start of the central directory 2 bytes
    total number of entries in
    the central dir on this disk 2 bytes
    total number of entries in
    the central dir 2 bytes
    size of the central directory 4 bytes
    offset of start of central
    directory with respect to
    the starting disk number 4 bytes
    zipfile comment length 2 bytes
    zipfile comment (variable size)




    C. Explanation of fields:

    version made by

    The upper byte indicates the host system (OS) for the
    file. Software can use this information to determine
    the line record format for text files etc. The current
    mappings are:

    0 - MS-DOS and OS/2 (F.A.T. file systems)
    1 - Amiga 2 - VMS
    3 - *nix 4 - VM/CMS
    5 - Atari ST 6 - OS/2 H.P.F.S.
    7 - Macintosh 8 - Z-System
    9 - CP/M 10 thru 255 - unused

    The lower byte indicates the version number of the
    software used to encode the file. The value/10
    indicates the major version number, and the value
    mod 10 is the minor version number.

    version needed to extract

    The minimum software version needed to extract the
    file, mapped as above.

    general purpose bit flag:

    bit 0: If set, indicates that the file is encrypted.
    bit 1: If the compression method used was type 6,
    Imploding, then this bit, if set, indicates
    an 8K sliding dictionary was used. If clear,
    then a 4K sliding dictionary was used.
    bit 2: If the compression method used was type 6,
    Imploding, then this bit, if set, indicates
    an 3 Shannon-Fano trees were used to encode the
    sliding dictionary output. If clear, then 2
    Shannon-Fano trees were used.
    Note: Bits 1 and 2 are undefined if the compression
    method is other than type 6 (Imploding).

    The upper three bits are reserved and used internally
    by the software when processing the zipfile. The
    remaining bits are unused in version 1.0.

    compression method:

    (see accompanying documentation for algorithm
    descriptions)

    0 - The file is stored (no compression)
    1 - The file is Shrunk
    2 - The file is Reduced with compression factor 1
    3 - The file is Reduced with compression factor 2
    4 - The file is Reduced with compression factor 3
    5 - The file is Reduced with compression factor 4
    6 - The file is Imploded

    date and time fields:

    The date and time are encoded in standard MS-DOS
    format.

    CRC-32:

    The CRC-32 algorithm was generously contributed by
    David Schwaderer and can be found in his excellent
    book "C Programmers Guide to NetBIOS" published by
    Howard W. Sams & Co. Inc. The 'magic number' for
    the CRC is 0xdebb20e3. The proper CRC pre and post
    conditioning is used, meaning that the CRC register
    is pre-conditioned with all ones (a starting value
    of 0xffffffff) and the value is post-conditioned by
    taking the one's complement of the CRC residual.

    compressed size:
    uncompressed size:

    The size of the file compressed and uncompressed,
    respectively.

    filename length:
    extra field length:
    file comment length:

    The length of the filename, extra field, and comment
    fields respectively. The combined length of any
    directory record and these three fields should not
    generally exceed 65,535 bytes.

    disk number start:

    The number of the disk on which this file begins.

    internal file attributes:

    The lowest bit of this field indicates, if set, that
    the file is apparently an ASCII or text file. If not
    set, that the file apparently contains binary data.
    The remaining bits are unused in version 1.0.

    external file attributes:

    The mapping of the external attributes is
    host-system dependent (see 'version made by'). For
    MS-DOS, the low order byte is the MS-DOS directory
    attribute byte.

    relative offset of local header:

    This is the offset from the start of the first disk on
    which this file appears, to where the local header should
    be found.

    filename:

    The name of the file, with optional relative path.
    The path stored should not contain a drive or
    device letter, or a leading slash. All slashes
    should be forward slashes '/' as opposed to
    backwards slashes '\' for compatibility with Amiga
    and Unix file systems etc.

    extra field:

    This is for future expansion. If additional information
    needs to be stored in the future, it should be stored
    here. Earlier versions of the software can then safely
    skip this file, and find the next file or header. This
    field will be 0 length in version 1.0.

    In order to allow different programs and different types
    of information to be stored in the 'extra' field in .ZIP
    files, the following structure should be used for all
    programs storing data in this field:

    header1+data1 + header2+data2 . . .

    Each header should consist of:

    Header ID - 2 bytes
    Data Size - 2 bytes

    Note: all fields stored in Intel low-byte/high-byte order.

    The Header ID field indicates the type of data that is in
    the following data block.

    Header ID's of 0 thru 31 are reserved for use by PKWARE.
    The remaining ID's can be used by third party vendors for
    proprietary usage.

    The Data Size field indicates the size of the following
    data block. Programs can use this value to skip to the
    next header block, passing over any data blocks that are
    not of interest.

    Note: As stated above, the size of the entire .ZIP file
    header, including the filename, comment, and extra
    field should not exceed 64K in size.

    In case two different programs should appropriate the same
    Header ID value, it is strongly recommended that each
    program place a unique signature of at least two bytes in
    size (and preferably 4 bytes or bigger) at the start of
    each data area. Every program should verify that it's
    unique signature is present, in addition to the Header ID
    value being correct, before assuming that it is a block of
    known type.

    file comment:

    The comment for this file.

    number of this disk:

    The number of this disk, which contains central
    directory end record.

    number of the disk with the start of the central directory:

    The number of the disk on which the central
    directory starts.

    total number of entries in the central dir on this disk:

    The number of central directory entries on this disk.

    total number of entries in the central dir:

    The total number of files in the zipfile.


    size of the central directory:

    The size (in bytes) of the entire central directory.

    offset of start of central directory with respect to
    the starting disk number:

    Offset of the start of the central direcory on the
    disk on which the central directory starts.

    zipfile comment length:

    The length of the comment for this zipfile.

    zipfile comment:

    The comment for this zipfile.


    D. General notes:

    1) All fields unless otherwise noted are unsigned and stored
    in Intel low-byte:high-byte, low-word:high-word order.

    2) String fields are not null terminated, since the
    length is given explicitly.

    3) Local headers should not span disk boundries. Also, even
    though the central directory can span disk boundries, no
    single record in the central directory should be split
    across disks.

    4) The entries in the central directory may not necessarily
    be in the same order that files appear in the zipfile.

    UnShrinking
    -----------

    Shrinking is a Dynamic Ziv-Lempel-Welch compression algorithm
    with partial clearing. The initial code size is 9 bits, and
    the maximum code size is 13 bits. Shrinking differs from
    conventional Dynamic Ziv-lempel-Welch implementations in several
    respects:

    1) The code size is controlled by the compressor, and is not
    automatically increased when codes larger than the current
    code size are created (but not necessarily used). When
    the decompressor encounters the code sequence 256
    (decimal) followed by 1, it should increase the code size
    read from the input stream to the next bit size. No
    blocking of the codes is performed, so the next code at
    the increased size should be read from the input stream
    immediately after where the previous code at the smaller
    bit size was read. Again, the decompressor should not
    increase the code size used until the sequence 256,1 is
    encountered.

    2) When the table becomes full, total clearing is not
    performed. Rather, when the compresser emits the code
    sequence 256,2 (decimal), the decompressor should clear
    all leaf nodes from the Ziv-Lempel tree, and continue to
    use the current code size. The nodes that are cleared
    from the Ziv-Lempel tree are then re-used, with the lowest
    code value re-used first, and the highest code value
    re-used last. The compressor can emit the sequence 256,2
    at any time.



    Expanding
    ---------

    The Reducing algorithm is actually a combination of two
    distinct algorithms. The first algorithm compresses repeated
    byte sequences, and the second algorithm takes the compressed
    stream from the first algorithm and applies a probabilistic
    compression method.

    The probabilistic compression stores an array of 'follower
    sets' S(j), for j=0 to 255, corresponding to each possible
    ASCII character. Each set contains between 0 and 32
    characters, to be denoted as S(j)[0],...,S(j)[m], where m<32.
    The sets are stored at the beginning of the data area for a
    Reduced file, in reverse order, with S(255) first, and S(0)
    last.

    The sets are encoded as { N(j), S(j)[0],...,S(j)[N(j)-1] },
    where N(j) is the size of set S(j). N(j) can be 0, in which
    case the follower set for S(j) is empty. Each N(j) value is
    encoded in 6 bits, followed by N(j) eight bit character values
    corresponding to S(j)[0] to S(j)[N(j)-1] respectively. If
    N(j) is 0, then no values for S(j) are stored, and the value
    for N(j-1) immediately follows.

    Immediately after the follower sets, is the compressed data
    stream. The compressed data stream can be interpreted for the
    probabilistic decompression as follows:


    let Last-Character <- 0.
    loop until done
    if the follower set S(Last-Character) is empty then
    read 8 bits from the input stream, and copy this
    value to the output stream.
    otherwise if the follower set S(Last-Character) is non-empty then
    read 1 bit from the input stream.
    if this bit is not zero then
    read 8 bits from the input stream, and copy this
    value to the output stream.
    otherwise if this bit is zero then
    read B(N(Last-Character)) bits from the input
    stream, and assign this value to I.
    Copy the value of S(Last-Character)[I] to the
    output stream.

    assign the last value placed on the output stream to
    Last-Character.
    end loop


    B(N(j)) is defined as the minimal number of bits required to
    encode the value N(j)-1.


    The decompressed stream from above can then be expanded to
    re-create the original file as follows:


    let State <- 0.

    loop until done
    read 8 bits from the input stream into C.
    case State of
    0: if C is not equal to DLE (144 decimal) then
    copy C to the output stream.
    otherwise if C is equal to DLE then
    let State <- 1.

    1: if C is non-zero then
    let V <- C.
    let Len <- L(V)
    let State <- F(Len).
    otherwise if C is zero then
    copy the value 144 (decimal) to the output stream.
    let State <- 0

    2: let Len <- Len + C
    let State <- 3.

    3: move backwards D(V,C) bytes in the output stream
    (if this position is before the start of the output
    stream, then assume that all the data before the
    start of the output stream is filled with zeros).
    copy Len+3 bytes from this position to the output stream.
    let State <- 0.
    end case
    end loop


    The functions F,L, and D are dependent on the 'compression
    factor', 1 through 4, and are defined as follows:

    For compression factor 1:
    L(X) equals the lower 7 bits of X.
    F(X) equals 2 if X equals 127 otherwise F(X) equals 3.
    D(X,Y) equals the (upper 1 bit of X) * 256 + Y + 1.
    For compression factor 2:
    L(X) equals the lower 6 bits of X.
    F(X) equals 2 if X equals 63 otherwise F(X) equals 3.
    D(X,Y) equals the (upper 2 bits of X) * 256 + Y + 1.
    For compression factor 3:
    L(X) equals the lower 5 bits of X.
    F(X) equals 2 if X equals 31 otherwise F(X) equals 3.
    D(X,Y) equals the (upper 3 bits of X) * 256 + Y + 1.
    For compression factor 4:
    L(X) equals the lower 4 bits of X.
    F(X) equals 2 if X equals 15 otherwise F(X) equals 3.
    D(X,Y) equals the (upper 4 bits of X) * 256 + Y + 1.


    Imploding
    ---------

    The Imploding algorithm is actually a combination of two distinct
    algorithms. The first algorithm compresses repeated byte
    sequences using a sliding dictionary. The second algorithm is
    used to compress the encoding of the sliding dictionary ouput,
    using multiple Shannon-Fano trees.

    The Imploding algorithm can use a 4K or 8K sliding dictionary
    size. The dictionary size used can be determined by bit 1 in the
    general purpose flag word, a 0 bit indicates a 4K dictionary
    while a 1 bit indicates an 8K dictionary.

    The Shannon-Fano trees are stored at the start of the compressed
    file. The number of trees stored is defined by bit 2 in the
    general purpose flag word, a 0 bit indicates two trees stored, a
    1 bit indicates three trees are stored. If 3 trees are stored,
    the first Shannon-Fano tree represents the encoding of the
    Literal characters, the second tree represents the encoding of
    the Length information, the third represents the encoding of the
    Distance information. When 2 Shannon-Fano trees are stored, the
    Length tree is stored first, followed by the Distance tree.

    The Literal Shannon-Fano tree, if present is used to represent
    the entire ASCII character set, and contains 256 values. This
    tree is used to compress any data not compressed by the sliding
    dictionary algorithm. When this tree is present, the Minimum
    Match Length for the sliding dictionary is 3. If this tree is
    not present, the Minimum Match Length is 2.

    The Length Shannon-Fano tree is used to compress the Length part
    of the (length,distance) pairs from the sliding dictionary
    output. The Length tree contains 64 values, ranging from the
    Minimum Match Length, to 63 plus the Minimum Match Length.

    The Distance Shannon-Fano tree is used to compress the Distance
    part of the (length,distance) pairs from the sliding dictionary
    output. The Distance tree contains 64 values, ranging from 0 to
    63, representing the upper 6 bits of the distance value. The
    distance values themselves will be between 0 and the sliding
    dictionary size, either 4K or 8K.

    The Shannon-Fano trees themselves are stored in a compressed
    format. The first byte of the tree data represents the number of
    bytes of data representing the (compressed) Shannon-Fano tree
    minus 1. The remaining bytes represent the Shannon-Fano tree
    data encoded as:

    High 4 bits: Number of values at this bit length + 1. (1 - 16)
    Low 4 bits: Bit Length needed to represent value + 1. (1 - 16)

    The Shannon-Fano codes can be constructed from the bit lengths
    using the following algorithm:

    1) Sort the Bit Lengths in ascending order, while retaining the
    order of the original lengths stored in the file.

    2) Generate the Shannon-Fano trees:

    Code <- 0
    CodeIncrement <- 0
    LastBitLength <- 0
    i <- number of Shannon-Fano codes - 1 (either 255 or 63)

    loop while i >= 0
    Code = Code + CodeIncrement
    if BitLength(i) <> LastBitLength then
    LastBitLength=BitLength(i)
    CodeIncrement = 1 shifted left (16 - LastBitLength)
    ShannonCode(i) = Code
    i <- i - 1
    end loop


    3) Reverse the order of all the bits in the above ShannonCode()
    vector, so that the most significant bit becomes the least
    significant bit. For example, the value 0x1234 (hex) would
    become 0x2C48 (hex).

    4) Restore the order of Shannon-Fano codes as originally stored
    within the file.

    Example:

    This example will show the encoding of a Shannon-Fano tree
    of size 8. Notice that the actual Shannon-Fano trees used
    for Imploding are either 64 or 256 entries in size.

    Example: 0x02, 0x42, 0x01, 0x13

    The first byte indicates 3 values in this table. Decoding the
    bytes:
    0x42 = 5 codes of 3 bits long
    0x01 = 1 code of 2 bits long
    0x13 = 2 codes of 4 bits long

    This would generate the original bit length array of:
    (3, 3, 3, 3, 3, 2, 4, 4)

    There are 8 codes in this table for the values 0 thru 7. Using the
    algorithm to obtain the Shannon-Fano codes produces:

    Reversed Order Original
    Val Sorted Constructed Code Value Restored Length
    --- ------ ----------------- -------- -------- ------
    0: 2 1100000000000000 11 101 3
    1: 3 1010000000000000 101 001 3
    2: 3 1000000000000000 001 110 3
    3: 3 0110000000000000 110 010 3
    4: 3 0100000000000000 010 100 3
    5: 3 0010000000000000 100 11 2
    6: 4 0001000000000000 1000 1000 4
    7: 4 0000000000000000 0000 0000 4


    The values in the Val, Order Restored and Original Length columns
    now represent the Shannon-Fano encoding tree that can be used for
    decoding the Shannon-Fano encoded data. How to parse the
    variable length Shannon-Fano values from the data stream is beyond the
    scope of this document. (See the references listed at the end of
    this document for more information.) However, traditional decoding
    schemes used for Huffman variable length decoding, such as the
    Greenlaw algorithm, can be succesfully applied.

    The compressed data stream begins immediately after the
    compressed Shannon-Fano data. The compressed data stream can be
    interpreted as follows:

    loop until done
    read 1 bit from input stream.

    if this bit is non-zero then (encoded data is literal data)
    if Literal Shannon-Fano tree is present
    read and decode character using Literal Shannon-Fano tree.
    otherwise
    read 8 bits from input stream.
    copy character to the output stream.
    otherwise (encoded data is sliding dictionary match)
    if 8K dictionary size
    read 7 bits for offset Distance (lower 7 bits of offset).
    otherwise
    read 6 bits for offset Distance (lower 6 bits of offset).

    using the Distance Shannon-Fano tree, read and decode the
    upper 6 bits of the Distance value.

    using the Length Shannon-Fano tree, read and decode
    the Length value.

    Length <- Length + Minimum Match Length

    if Length = 63 + Minimum Match Length
    read 8 bits from the input stream,
    add this value to Length.

    move backwards Distance+1 bytes in the output stream, and
    copy Length characters from this position to the output
    stream. (if this position is before the start of the output
    stream, then assume that all the data before the start of
    the output stream is filled with zeros).
    end loop

    Decryption
    ----------

    The encryption used in PKZIP was generously supplied by Roger
    Schlafly. PKWARE is grateful to Mr. Schlafly for his expert
    help and advice in the field of data encryption.

    PKZIP encrypts the compressed data stream. Encrypted files must
    be decrypted before they can be extracted.

    Each encrypted file has an extra 12 bytes stored at the start of
    the data area defining the encryption header for that file. The
    encryption header is originally set to random values, and then
    itself encrypted, using 3, 32-bit keys. The key values are
    initialized using the supplied encryption password. After each byte
    is encrypted, the keys are then updated using psuedo-random number
    generation techniques in combination with the same CRC-32 algorithm
    used in PKZIP and described elsewhere in this document.

    The following is the basic steps required to decrypt a file:

    1) Initialize the three 32-bit keys with the password.
    2) Read and decrypt the 12-byte encryption header, further
    initializing the encryption keys.
    3) Read and decrypt the compressed data stream using the
    encryption keys.


    Step 1 - Initializing the encryption keys
    -----------------------------------------

    Key(0) <- 305419896
    Key(1) <- 591751049
    Key(2) <- 878082192

    loop for i <- 0 to length(password)-1
    update_keys(password(i))
    end loop


    Where update_keys() is defined as:


    update_keys(char):
    Key(0) <- crc32(key(0),char)
    Key(1) <- Key(1) + (Key(0) & 000000ffH)
    Key(1) <- Key(1) * 134775813 + 1
    Key(2) <- crc32(key(2),key(1) >> 24)
    end update_keys


    Where crc32(old_crc,char) is a routine that given a CRC value and a
    character, returns an updated CRC value after applying the CRC-32
    algorithm described elsewhere in this document.


    Step 2 - Decrypting the encryption header
    -----------------------------------------

    The purpose of this step is to further initialize the encryption
    keys, based on random data, to render a plaintext attack on the
    data ineffective.


    Read the 12-byte encryption header into Buffer, in locations
    Buffer(0) thru Buffer(11).

    loop for i <- 0 to 11
    C <- buffer(i) ^ decrypt_byte()
    update_keys(C)
    buffer(i) <- C
    end loop


    Where decrypt_byte() is defined as:


    unsigned char decrypt_byte()
    local unsigned short temp
    temp <- Key(2) | 2
    decrypt_byte <- (temp * (temp ^ 1)) >> 8
    end decrypt_byte


    After the header is decrypted, the last two bytes in Buffer
    should be the high-order word of the CRC for the file being
    decrypted, stored in Intel low-byte/high-byte order. This can
    be used to test if the password supplied is correct or not.


    Step 3 - Decrypting the compressed data stream
    ----------------------------------------------

    The compressed data stream can be decrypted as follows:


    loop until done
    read a charcter into C
    Temp <- C ^ decrypt_byte()
    update_keys(temp)
    output Temp
    end loop


    In addition to the above mentioned contributors to PKZIP and PKUNZIP,
    I would like to extend special thanks to Robert Mahoney for suggesting
    the extension .ZIP for this software.


    References:

    Storer, James A. "Data Compression, Methods and Theory",
    Computer Science Press, 1988

    Held, Gilbert "Data Compression, Techniques and Applications,
    Hardware and Software Considerations"
    John Wiley & Sons, 1987

    
    M. Lewis
    Pi-Q Software
    How many mouse clicks does it take to cook breakfast?

    Blargh! I am dead!

  6. #6
    Monday Morning Lunatic parksie's Avatar
    Join Date
    Mar 2000
    Location
    Mashin' on the motorway
    Posts
    8,169
    Although, I can guarantee that it'll a) be a lot harder to implement in VB than C++; and b) get absolutely whomped for speed...it won't have any.

    Any processing of this nature will be terribly slow in VB...why does it have to be pure VB, anyway?
    I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
    -- Linus Torvalds

  7. #7
    Hyperactive Member MPrestonf12's Avatar
    Join Date
    Jun 1999
    Location
    NY
    Posts
    330
    I have a compression and uncompression code from Vb Source Code library book. E-mail me if you want me to send you the code.
    Matt

  8. #8

    Thread Starter
    Addicted Member danielkw's Avatar
    Join Date
    Mar 2000
    Location
    Sweden
    Posts
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    =)

    Thanx everybody!

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