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Thread: DirectX 7 development using dx9 sdk?

  1. #1

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    DirectX 7 development using dx9 sdk?

    Is this possible? I have books and example code for directx7 but you can no longer download the sdk for this version. If i install the v9 sdk can i still develop and run the examples?

    Also, is there a really simple setup program for dx7 anywhere? I really just want a basic system where there is an onscreen and an offscreen buffer (surface?), and a main loop which flips them every frame, and thats it. The dx9 examples are huge.

    Thanks,
    Alex.

  2. #2
    Retired G&G Mod NoteMe's Avatar
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    I have never tryed DX9, but if you, so I don't know if you have the DX7 library in the SDK. Bu I have a link here for you to download DX7...

    http://msdn.microsoft.com/downloads/...xml&frame=true

    In the DX7 SDK it is some examples that is not too big. I think you will find what you need right there....

  3. #3

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    Thanks for that - i`ll download it and give it a whirl!

    cheers,
    alex.

  4. #4
    Kitten CornedBee's Avatar
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    DX9 doesn't have support for VB6. You can still use DirectDraw in DX9 in C++, but you don't get any documentation for it (you do, but it's hidden and not very good).
    All the buzzt
    CornedBee

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  5. #5
    Retired G&G Mod NoteMe's Avatar
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    Isn't that the same documentation as for DX7....

  6. #6
    Kitten CornedBee's Avatar
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    No. The DirectDraw docs in DX7 are in plain view, with lots of knowledge and techincal background and some code samples.
    The DirectDraw docs in DX9 are a part of the DirectShow docs and just references to the interfaces, nothing more.
    All the buzzt
    CornedBee

    "Writing specifications is like writing a novel. Writing code is like writing poetry."
    - Anonymous, published by Raymond Chen

    Don't PM me with your problems, I scan most of the forums daily. If you do PM me, I will not answer your question.

  7. #7
    Retired G&G Mod NoteMe's Avatar
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    Sorry, didn't make my self clair. What I ment was...can't he just use the DX7 SDK docs for DX9 DirectDraw...????

  8. #8
    Retired G&G Mod NoteMe's Avatar
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    ...and BTW what is that count down in your signatur????

  9. #9
    Kitten CornedBee's Avatar
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    Drops by 1 everytime something about VBF greatly annoys me. When it reaches 0 I'm off to Galahtech forever.
    All the buzzt
    CornedBee

    "Writing specifications is like writing a novel. Writing code is like writing poetry."
    - Anonymous, published by Raymond Chen

    Don't PM me with your problems, I scan most of the forums daily. If you do PM me, I will not answer your question.

  10. #10
    Kitten CornedBee's Avatar
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    Originally posted by NoteMe
    Sorry, didn't make my self clair. What I ment was...can't he just use the DX7 SDK docs for DX9 DirectDraw...????
    Yes, he can. It's still DX7 DirectDraw, wasn't updated since then (except maybe internally).
    All the buzzt
    CornedBee

    "Writing specifications is like writing a novel. Writing code is like writing poetry."
    - Anonymous, published by Raymond Chen

    Don't PM me with your problems, I scan most of the forums daily. If you do PM me, I will not answer your question.

  11. #11
    Retired G&G Mod NoteMe's Avatar
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    Originally posted by CornedBee
    Drops by 1 everytime something about VBF greatly annoys me. When it reaches 0 I'm off to Galahtech forever.
    ...lol...

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