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Dec 22nd, 2002, 02:30 PM
#1
DirectX 9 is out.
The sound- and 3d-less C# times are over...
All the buzzt
 CornedBee
"Writing specifications is like writing a novel. Writing code is like writing poetry."
- Anonymous, published by Raymond Chen
Don't PM me with your problems, I scan most of the forums daily. If you do PM me, I will not answer your question.
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Dec 22nd, 2002, 09:28 PM
#2
PowerPoster
Do they have any good examples in C# of how to program against it? I have never used Direct X, but have a game that I have been creating (on paper) that I would love to build. I would definately need some great information to start out....
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Dec 23rd, 2002, 07:57 AM
#3
I've downloaded the SDK. Here's some information on it.
There are many sample applications and a tutorial for C# and VB.NET. There is also a project wizard but it doesn't work for me. Maybe you're more lucky.
The documentation is sparse. Most of it is not completly written yet. E.g. for the MatrixStack class (which is used for forward kinematics) there is absolutly no documentation of the methods and properties. I suppose it is this way for most of it. You have to look up the corresponding real COM interface and check out its C++ documentation.
There will probably soon be a better docs version out.
All the buzzt
 CornedBee
"Writing specifications is like writing a novel. Writing code is like writing poetry."
- Anonymous, published by Raymond Chen
Don't PM me with your problems, I scan most of the forums daily. If you do PM me, I will not answer your question.
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Dec 23rd, 2002, 11:24 AM
#4
The project wizard doesn't work for me, either...it can't add a reference to Microsoft.DirectX. I can't seem to find this assembly on my system either; its not in \Microsoft .Net\Managed DirectX\versionX\ like i thought it would be.
Every passing hour brings the Solar System forty-three thousand miles closer to Globular Cluster M13 in Hercules -- and still there are some misfits who insist that there is no such thing as progress.
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Dec 23rd, 2002, 11:41 AM
#5
Frenzied Member
Did you guys install the SDK with the debug versions of DX, because everything works fine for me.
Dont gain the world and lose your soul
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Dec 23rd, 2002, 12:11 PM
#6
I only downloaded the C# SDK, since it was quite a bit lighter than the full thing.
Every passing hour brings the Solar System forty-three thousand miles closer to Globular Cluster M13 in Hercules -- and still there are some misfits who insist that there is no such thing as progress.
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Dec 23rd, 2002, 12:12 PM
#7
PowerPoster
So I should download the big one then?
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Dec 23rd, 2002, 09:33 PM
#8
yay gay
where can i get the full one?
\m/  \m/
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Dec 23rd, 2002, 10:25 PM
#9
Frenzied Member
Everything is at MS MSDN site. Go there for the debug version.
Dont gain the world and lose your soul
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Dec 24th, 2002, 07:57 PM
#10
Member
I messed up and did that too...here's what you need
DirectX 9.0 SDK
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