|
-
Dec 13th, 2002, 11:53 PM
#1
Thread Starter
Member
Creating Games
Do most people create games in Win32? If not then what do they usually use?
Thanks
Death is always smiling down on us, the only thing we can do is smile back
-
Dec 14th, 2002, 12:41 AM
#2
Guru
If the target platform of your game isn't Windows, you would most definitely not use Win32.
-
Dec 14th, 2002, 12:51 PM
#3
The only use for Win32 in game programming is for setting up a window, in which the action happens. The game itself uses different APIs, like DirectX or OpenGL.
It doesn't really matter how you create your window, since that isn't where the preformance bottleneck is. Some people use Win32 api, others use MFC, GLUT, SDL, etc.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|