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Nov 29th, 2002, 04:06 PM
#1
Thread Starter
Fanatic Member
Direct 3D Light
How to check if the computer supports lights?
I had some lights in an app and gave it to a friend and it didn't work on his computer, and he had a geforce graphic card that supports T&L.
The app started but immediatly exited.
Two questions:
*How to check if the computer supports lights
*Why couldn't he run the app? Other 3D apps did work.
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Nov 29th, 2002, 04:33 PM
#2
Frenzied Member
Re: Direct 3D Light
Originally posted by petrus
How to check if the computer supports lights?
I had some lights in an app and gave it to a friend and it didn't work on his computer, and he had a geforce graphic card that supports T&L.
The app started but immediatly exited.
Two questions:
*How to check if the computer supports lights
*Why couldn't he run the app? Other 3D apps did work.
1. The number of possible lights is infinite. The number of active lights supported by the card is determined by D3DCAPS8::MaxActiveLights.
2. There are a million and a half reasons the application didnt work.
Z.
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Nov 29th, 2002, 04:33 PM
#3
Thread Starter
Fanatic Member
It does work on some computers...
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Nov 29th, 2002, 04:45 PM
#4
Frenzied Member
Originally posted by petrus
It does work on some computers...
I didnt say it didnt. Could be the code, could be the computer, could be just about anything at all causing it not to work.
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Nov 29th, 2002, 04:48 PM
#5
Thread Starter
Fanatic Member
I really hate such problems...!!!!!
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Nov 29th, 2002, 04:54 PM
#6
Frenzied Member
Originally posted by petrus
I really hate such problems...!!!!!
Welcome to game programming =).
Z.
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Nov 29th, 2002, 04:59 PM
#7
Thread Starter
Fanatic Member
How to fix it then? It works when I delete the lights.
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