|
-
Nov 27th, 2002, 02:24 PM
#1
Thread Starter
Lively Member
[Resolved] GetTextExtentPoint32 is anti-anti-aliasing my fonts?
I wrote a simple little utility to create a .bmp with text in a font of the users choice. It worked great until I decided the .bmp should be sized accordingly to the string/font combo. If I call GetTextExtentPoint32 to get the width/heigth, then do a TextOut, it comes out all blockish and fugly. Does anyone know what could cause that? And more important then the cause, how can I work around it? I suppose I could write the .bmp, then open it back up and crop it, but that seems a like a pain and rather un-effecient if I could just calc the size before I write it the first time.
Figured it out! After GetTextExtendPoint32, I had to call SetGraphicsMode and set it to GM_ADVANCED.
Last edited by Arawn; Nov 27th, 2002 at 05:11 PM.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|