Results 1 to 10 of 10

Thread: Car game ("map")...

  1. #1

    Thread Starter
    Retired G&G Mod NoteMe's Avatar
    Join Date
    Oct 2002
    Location
    @ Opera Software
    Posts
    10,190

    Question Car game ("map")...

    I want to make a small car game (in DX) nothing fancy. I want the car to stay still and just turn 360degrees in the middle of the screen, and then I want the map around it to move in X and Y coordinates. How should I make the map?

    1: By using small tiles.
    2: Making pictures that are the same size of the screen.
    3: Just make the whole map in one picture.

    Has anybody done something like this before? Or anybody knows the best way of doing this.

    If you don't understand how my car game would be like. Look at my attachment. I have posted the car, without any map.
    Attached Files Attached Files

  2. #2
    Fanatic Member
    Join Date
    Oct 2000
    Location
    Oregon
    Posts
    962
    It should be made up of small tiles, for three main reasons:
    1) It allows you to modify the map easier (including on the client system).
    2) It makes the game smaller (via smaller graphics).
    3) It makes collision detection easier.
    Involved in: Sentience

  3. #3

    Thread Starter
    Retired G&G Mod NoteMe's Avatar
    Join Date
    Oct 2002
    Location
    @ Opera Software
    Posts
    10,190
    Thanx a lot you have been to great help. I will go for the tile version. I'm actually making a level editor right now.

  4. #4
    Fanatic Member petrus's Avatar
    Join Date
    May 2002
    Location
    pBytes[sizeof(pBytes)/2]
    Posts
    553
    NoteMe, could you give me a copy of that editor so I can use it for my 3d game Vicke Körsbär ???
    ICQ: 128716725

  5. #5

    Thread Starter
    Retired G&G Mod NoteMe's Avatar
    Join Date
    Oct 2002
    Location
    @ Opera Software
    Posts
    10,190
    Originally posted by petrus
    NoteMe, could you give me a copy of that editor so I can use it for my 3d game Vicke Körsbär ???
    It's not finish. I have to many importen exams before X-mas, so I don't think (I know) it will be finish before X-mas. But my game is a 2D car game, more like GTA I. So I don't think you can use the editor in your 3D game.

  6. #6
    Fanatic Member petrus's Avatar
    Join Date
    May 2002
    Location
    pBytes[sizeof(pBytes)/2]
    Posts
    553
    I just have to add a third dimension, 3d...
    Please tell me if you finish it.
    ICQ: 128716725

  7. #7

    Thread Starter
    Retired G&G Mod NoteMe's Avatar
    Join Date
    Oct 2002
    Location
    @ Opera Software
    Posts
    10,190
    I'm not sure if you understand what kind of leveleditor I'm making. I'm not sure if there is a way to make a leveleditor. With mine you can draw a map with the tiles and save it ass a file. And then open it up in a 2-dimensional array. It ain't that easy to just add another dimension to it....

  8. #8
    Fanatic Member petrus's Avatar
    Join Date
    May 2002
    Location
    pBytes[sizeof(pBytes)/2]
    Posts
    553
    I could have two textboxes, one with the Z value of the front of the tile and the other for the Z value at the back of the tile.
    ICQ: 128716725

  9. #9

    Thread Starter
    Retired G&G Mod NoteMe's Avatar
    Join Date
    Oct 2002
    Location
    @ Opera Software
    Posts
    10,190
    OK, I have to admit that I never have made a 3D program, so I'm not sure what you are meaning right now, so I promisse to mail you or post or what ever when I have finished it, and then you can have a look at it.

  10. #10
    Fanatic Member petrus's Avatar
    Join Date
    May 2002
    Location
    pBytes[sizeof(pBytes)/2]
    Posts
    553
    Good.
    ICQ: 128716725

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  



Click Here to Expand Forum to Full Width