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Thread: Blank DC

  1. #1

    Thread Starter
    New Member
    Join Date
    Aug 2001
    Posts
    5

    Question Blank DC

    My brother and I are working on a game and ran into problems about the best way to draw into the viewhole; We're currently using BitBlt, but there are two methods:
    1.) Making the one background DC; with the 1600x1200 background in it while doing math IF THENs to determine if we need to draw anything into that viewhole;
    or
    2.) load several DC's such as Background, Character's, Objects...

    But if we do that, how can I create a blank DC that will be the same size as the original?

    Get my idea? or am I thinking too hard, any other suggestions?

    Thanks in advance...
    jason

  2. #2
    Retired VBF Adm1nistrator plenderj's Avatar
    Join Date
    Jan 2001
    Location
    Dublin, Ireland
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    10,359
    Use seperate DCs.
    But I don't understand all this about requiring a blank DC ?
    Microsoft MVP : Visual Developer - Visual Basic [2004-2005]

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