Not sure if this would work but I used this to move stuff among COM servers...
Try using LSet and defining a second UDT that has the same byte length as the UDT you're trying to pass.
Now udtBuffer is essentially a byte-array in memory of all your data so you should be able to CopyMemory it as needed.Code:Public udtMyType Name as string * 30 City as string * 20 End Type Public udtMyTypeSerialized Buffer as string *50 End Type Public udtData as udtMyType Public udtBuffer as udtMyTypeSerialized With udtData .Name = "Achichincle" .City = "San Diego" End with LSet udtBuffer = udtData
When you get it to where you want it just do the LSet in reverse...
It was in a book I read...




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