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May 27th, 2002, 01:17 PM
#1
Thread Starter
Member
Best Game-Programming Language?
Okay, since i wanna be a programmer someday and be rich , what language should i really start mastering? c++? c#? im pretty sure vb isnt gonna be used to make the next Serious Sam or Diablo 2 .., right now i know vb6, im fairly good at vbnet, im lil past a hello world app in c# and c++, lol.. and i am ok at ASM...
so.. What IS the best GAME programming (dx, opengl, etc) language? im guessing c++?
thanks~
Visual Basic 6.0, Visual Basic .NET, C#, C++, ASM, HTML
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May 27th, 2002, 01:42 PM
#2
If you want to make some serious games, your going to be using C++, C, and ASM. You are also going to need to be real talented at math (if you are doing 3D type stuff). You have to learn those inside and out to be good. All the .Net languages and Java are interpreted. That doesn't make good fast games. Don't get me wrong, you can make them, it just isn't going to be as fast as if you had done them in the other languages I stated above. One other thing, you need to develop people skills. You will end up working in teams. This means you shouldn't insult the people helping you, including on the forums here
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May 27th, 2002, 04:16 PM
#3
Lively Member
Slight correction, Java is interpreted, .NET languages aren't !
.NET language are compiled into IL, and IL gets JIT compiled at runtime into machine code (for example x86).
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May 27th, 2002, 06:29 PM
#4
I understand that, as a matter of fact, there was a game engine (i think that was what it was) written in C#. Still though, it will take some more than a little demo to show me that it will be quick when doing full sized games. Maybe if you write unmanaged code it will be better... I just am not good enough to prove that it is or isn't fast enough to make a modern 3D game. My instincts tell me though that you will need a GHz processor or better just to run a full .Net 3D game. Of course, I would like to see someone prove me wrong.
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