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May 27th, 2002, 09:18 AM
#1
Thread Starter
Fanatic Member
Net work game
Haveing carefully put togeather and tested my latest project I find that it is now time to look at the final stage. NETWORK play. the whole design is so that it will work over a LAN (peer-to-peer). I would prefer to ensure it works over the WWW as well.
How do I go about doing this (the LAN bit)? How do I send data from one example of the game to the other.
BTW: what's a good working practice to ensure that the data held by both does not differ.
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