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Aug 12th, 2000, 02:00 AM
#1
Thread Starter
New Member
In a game I'm working on, all of the levels are picture boxes named (tile) with an index array. There are (I think) 50 across by 50 tall. They will be assigned a texture, and whether or not aplayer can move across/on top of them by there tile(x).tag property. I was wondering, how I could make a file that would be simlar to this:
1,1,1,1,1,1
1,0,34,0,0,1
1,0,0,0,0,1
1,0,142,0,0,1
1,0,0,0,0,42,
1,1,1,1,1,1
And then load each number to the tile(x) property. Thanks a lot in advance for any help
If I weren't insane, someone else would be. :-p
Steve
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