Hi all, if this was a radio i'd say "First time caller, long time listener".

For quite a while now, i've been working on a tile-based game i call GemsNRocks, it's not an original idea, there are many clones, and i don't even know what the original one was.

The basic aim of the game, is to collect the gems (the nicest looking things), whilst avoiding everything else (that move in various ways).

You use the arrowkeys to move.

That's the basics, but i suggest you read the readme first, for other important info.

I would like some constructive criticism, and ideas for new enemies/objects etc...

This is my first game that involves more that differently coloured shapes, so don't bite my legs of or anything.