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Thread: Interactive Gaming and Mouse Conflicts - *Resolved*

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    Thread Starter
    PowerPoster
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    Jul 2001
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    Interactive Gaming and Mouse Conflicts - *Resolved*

    Need suggestions on how to resolve mouse conflicts and need to update arrays during realtime?


    Currently I get info from a remote server and use remote server input to update my arrays for positioning (x,y) SO drawing of various objects can occur. At the same time the user is using the mouse -- moving a sprite for example.

    Once I'm in a loop and the mouse is clicked, mouse messages don't get to the mouse move routine timely since the loop APPEARS to be in control.

    ANY IDEAS HOW TO OVERCOME THIS PROBLEM?
    Last edited by dw85745; May 6th, 2002 at 02:57 PM.

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