Hi everyone
well I know people have asked about palettes before but I am not interested in the basics of it right now.
I am using DirectX7 and I do some palette shifting in 8 bit colors... it all works pretty nice except for that my effect sometimes looks pretty wierd. after looking through the (short and simple) code for hours I found out that my problem has to be that black always remains black.
Has anyone ever experienced that problem?
I set the allow256 flag...
so does anyone know of this problem? any workarounds?




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