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Feb 5th, 2002, 10:25 AM
#1
Thread Starter
Addicted Member
DirectX surface change?
I am using DDraw and I use CreateSurfaceFromResource method to load a bitmap from a resource file. Later in the application, I load another bitmap over the same surface. When I do this, the second image gets warped to fit the width and height of the first image.
Is there a way that I can reset surface so that my second bitmap isn't streched to the same dimensions as the first image?
thanks,
shurijo
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