View Poll Results: OpenGL or DirectX
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Jan 29th, 2002, 03:48 PM
#3
Good Ol' Platypus
Well whatever you're thinking of using...
http://www.gamedev.net/ - Lots of stuff
http://nehe.gamedev.net/ - Just OpenGL
Bear in mind though that DirectX is a full slate of sound, graphics, input, etc, while OpenGL is merely graphical (to my knowledge, however it may have limited other functions). You may find you're using DirectInput and Audio for the sound and input, so you may want to develop for DirectX from the beginning.
All contents of the above post that aren't somebody elses are mine, not the property of some media corporation. 
(Just a heads-up)
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