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    Thread Starter
    PowerPoster abdul's Avatar
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    3D game programming

    Is their any tutorial, article, or any kind of help that teaches you all about the basics of 3D game programming. Like how professional games (action, driving, etc) are made in their basic stages? I am just curious what kind of graphics you create at runtime and what kind of graphics you create in some 3D graphics program like 3D Studio Max. Lets take an example of Max Payne. Are the characters created at runtime and would not that require lots of code and speed? Or are those create in a graphics program and then they are used in the game? Same with different objects, buildings, and other stuff. If they are created in a graphics program, then how would you be able to move the camera around and see all the parts of that object??
    Last edited by abdul; Jan 19th, 2002 at 05:21 PM.
    Baaaaaaaaah

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