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Dec 16th, 2001, 11:37 PM
#1
Thread Starter
Fanatic Member
Please advice on my DirectX programming
I have made a small project using DirectX. It uses Direct Draw to blt frames from a bitmap based on the input keys. I just want you guys to check my source code and tell me if it is programmed in an optimized form or I can still make improvements.
One major improvement would be memory management. Every time I run the program my memory page size increases by about 42mb. How do I remove the memory allocated for my program
The compressed size of the bitmap even in GIF format was 163 kb, so I had to split the file in 2 attachments due to the limitations of this site.
THE TIME/WEATHER IS 
Don't know how to use APIs or have problem with them,
Download API-Guide & API-Viewer from http://www.allapi.net
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