This may sound simple to most, but its my first encounter with check boxes so i am none the wiser!
I have been making a poker simulator and i am now at the stage of making the hold buttons.
Those who dont know poker, there is a time in the game where you get to select cards from your hand and discard them. In thier place there are some new cards dealt.
I have Sorted out the deal function, so when i click a button 5 random cards are dealt. Now i have 5 check boxes for the holds.
When these check boxes are clickedi want the card that has been displayed in the corresponding image box to be kept and the rest (unchecked) are replaced b new cards, using te random function. I have tried this and this is what i have so far.
Under my check boxes i have:
Private Sub Check1_Click()
If Check1.Value = 1 Then
CardFlag1 = True
End If
End Sub

and under the deal button i have:
Dim CardFlag1
Dim CardFlag2
Dim CardFlag3
Dim CardFlag4
Dim CardFlag5
If CardFlag1 = False Then
CardNames(0) = "hearts 2"
CardNames(1) = "hearts 3"
CardNames(2) = "hearts 4"
CardNames(3) = "hearts 5"
CardNames(4) = "hearts 6"
CardNames(5) = "hearts 7"
CardNames(6) = "hearts 8"
CardNames(7) = "hearts 9"
CardNames(8) = "hearts 10"
CardNames(9) = "hearts Jack"
CardNames(10) = "hearts Queen"
CardNames(11) = "hearts King"
CardNames(12) = "hearts Ace"
CardNames(13) = "spades 2"
CardNames(14) = "spades 3"
CardNames(15) = "spades 4"
CardNames(16) = "spades 5"
CardNames(17) = "spades 6"
CardNames(18) = "spades 7"
CardNames(19) = "spades 8"
CardNames(20) = "spades 9"
CardNames(21) = "spades 10"
CardNames(22) = "spades Jack"
CardNames(23) = "spades Queen"
CardNames(24) = "spades King"
CardNames(25) = "spades Ace"
CardNames(26) = "diamonds 2"
CardNames(27) = "diamonds 3"
CardNames(28) = "diamonds 4"
CardNames(29) = "diamonds 5"
CardNames(30) = "diamonds 6"
CardNames(31) = "diamonds 7"
CardNames(32) = "diamonds 8"
CardNames(33) = "diamonds 9"
CardNames(34) = "diamonds 10"
CardNames(35) = "diamonds Jack"
CardNames(36) = "diamonds Queen"
CardNames(37) = "diamonds King"
CardNames(38) = "diamonds Ace"
CardNames(39) = "clubs 2"
CardNames(40) = "clubs 3"
CardNames(41) = "clubs 4"
CardNames(42) = "clubs 5"
CardNames(43) = "clubs 6"
CardNames(44) = "clubs 7"
CardNames(45) = "clubs 8"
CardNames(46) = "clubs 9"
CardNames(47) = "clubs 10"
CardNames(48) = "clubs Jack"
CardNames(49) = "clubs Queen"
CardNames(50) = "clubs King"
CardNames(51) = "clubs Ace"

'not quite sure what this randomize function actually does, but it seems to help the program! : )
Randomize
'picks a random member of the array and stores it in temp
Temp = CardNames(Int(Rnd * 51))

'this loads the picture, the picture is determined by the random array above
Image1.Picture = LoadPicture("C:\Matt\Cards\" & Temp & ".bmp")
End If
and it doesnt work?! help!