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Nov 13th, 2001, 03:44 PM
#1
Thread Starter
Fanatic Member
2D Mission Based Shooter
Hello Forum-goers,
I've been looking for a good project to work on lately
and I think I have finally come up with an idea that I would
like to work on, but I can't do it on my own.
I'm a big fan of old school vertical scrolling shooters and would like to
design my own but with some fresh and
exciting innovations. Basically this is my idea: a 2D vertical scrolling
shooter but instead of the same old tired fly through the stage until
you get to the boss, defeat the boss and then go to the next stage, I would
like to design a shooter that is mission based (i.e. destroy so many enemies,
defeat so many of a particular enemy, Save so many people, etc.) and perhaps
the game can go in different directions based on which missions you complete
and which one's you fail. I've also thought that this would make a good
multiplayer game with some missions having cooperative goals either with another
human or designing some sort of AI if you are playing alone. Of course all
the things you would expect from the genre would be there, multiple difficulty
levels, numerous weapons and types of weapons, boss characters (although these
would each be a mission of there own), etc.
As far as the technical end of things I would like to use DX7 and VB to tackle this project with as I think that would do the job plenty well.
Well thats my idea if anybody is interested please reply and release me from the boredom that is my life and remember all this is up in the air this is just a generalization of my goals and any ideas you have would be great to here. Hope to work with you soon!
{Insert random techno-babble here}
{Insert quote from some long gone mofo here}
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