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Nov 10th, 2001, 12:11 PM
#1
Thread Starter
Member
Scrolling madness
In most of the old zelda games, especially the new oracle ones, it uses a scrolling technique where if the player reaches the edge of the screen, it shows a new area, rather than scrolling as the player moves.
Has anyone got any idea how i could do this or an example with this scrolling style inplemented in it?
sorry if i was unclear in my decription, i am tired
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