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Thread: Tiles, educational systems and the meaning of life

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    PowerPoster MidgetsBro's Avatar
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    Talking Tiles, educational systems and the meaning of life

    I have decided to learn how to create a tile based game like Zelda for my Senior Project. I have to make it good, or I won't pass English, therefore I won't pass my Senior year of high school. I want to start with basics of BitBlt, and move on from there. Is anyone willing to help me learn how to do this? I want to do the following things:
    • BitBlt a background map using a map file like the one below(like water and trees, etc)
    • Create a masked player icon
    • Move the player around on the screen, keeping him in the middle and letting the screen scroll
    • Keep the person out of water and trees, and allow them to walk on grass and roads
    • And maybe add more. This is just the beginning, and I have until April 2002.


    Code:
    //Map File
    /*
    0=grass
    1=water
    2=road
    3=house
    4=tree etc...
    */
    
    Level=1
    4444400001104444
    4444000011100434
    2222000011000020
    0002222222222220
    0000000011000000
    4400440011100444
    4000044001104444
    4400444001104444
    4444440011104444
    4444000011004044
    //etc.
    Thanks for any help
    -Joey
    Last edited by MidgetsBro; Nov 9th, 2001 at 12:39 PM.
    <removed by admin>

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