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Oct 26th, 2001, 10:51 AM
#1
Make winmm.dll stop!!!
Hopefully someone outthere can stop this madness.
we are using the playsound function in winmm.dll to play an alarm sound in a loop. When when the application eixt not properly, the instance of winmm.dll will stay in memory and keep playing the alarm in loop. I am just hoping there is a way to stop it outside of the origin application. I know I have create a memory leak when this is happening, is there a way to kill the instance of dll running?
thanks
- L. James Lo, MCSD
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