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Jun 26th, 2024, 01:36 AM
#1
Thread Starter
Member
not in the mood
I wonder why some skills we supposed to use we don't use sometimes because we are not in the mood.
the algorithm behind it that is.
like you would be supposed to clean your room or do a certain work out, but than you end up postponing it, often just watch some anime first.
my theory is that this is caused by a balance of gamification between grind or reward skills.
you need to engage grind skills to use reward skills.
are there other theories?
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