Hi guys, I have a question and I think it's not very feasible, I recently started playing with DirectDraw (D2D1) (I was amazed) the question is, can I between cRenderTarget.BeginDraw and cRenderTarget.EndDraw draw something with GDI and GDI+, I know that It doesn't make much sense, I'm making a user control and I would like that within a Paint event the user (programmer) could use bitblt to be able to draw a control over my control.