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Feb 14th, 2023, 08:29 AM
#1
Thread Starter
Hyperactive Member
DirectDraw and paint something with GDI
Hi guys, I have a question and I think it's not very feasible, I recently started playing with DirectDraw (D2D1) (I was amazed) the question is, can I between cRenderTarget.BeginDraw and cRenderTarget.EndDraw draw something with GDI and GDI+, I know that It doesn't make much sense, I'm making a user control and I would like that within a Paint event the user (programmer) could use bitblt to be able to draw a control over my control.
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