right now Im busy with the game I have created.
creating a game is not just coding, but also lots of graphics, adding life, objects, map, footholds etc.
and for this game I also have multiple "tools" that I made to make things faster, a item-editor, a compiler for the sounds effect, databases and such, a map-creator (will generate a png in layers of a map from a .xml data) and so on.
so, the work is to update the game-engine, and add features to the tools or create a new tool when needed.

when things slows down, I will work on the next game-project, that is different from this one, so I will make a "game-editor" that will be used for future projects, so instead of creating a new game-engine each time, we will use this game-editor.

the game runs on direct2d and directsound.