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Jun 29th, 2017, 12:41 PM
#1
Thread Starter
Junior Member
SAPI halts processing.
Hi folks.
I was hoping to use SAPI for speech output within a game to save creating huge numbers of wav files. I'm using Monogame, the resurrected XNA.
However, when I send text to the Synth it halts all processing until the speech is complete. Is there a way around this?
Thanks.
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