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Mar 18th, 2016, 12:13 PM
#1
Many small bitmaps
Hypothetically, if I had a C++ program that uses 3,000 different small bitmaps (mostly 32x32, but maybe a hundred or two are bigger than that) that had a total size of 30MB combined, is there some way I could combine them all into a resource file of some kind so that my exe could just read a single "Graphics.dat" file (or whatever) instead of cluttering the end user's hard drive with 3000 individual files?
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