Hi everyone!

I should be able to do this but.....

I need to fill a GDI+ graphics path with the contents of a bitmap image, the ultimate goal being to warp the image.

To clarify, I don't mean by using a texture brush, I mean to render the entire image along the path. I'm thinking that I need to get the image bits and somehow use that to fill the path?

I can't seem to find anything anywhere online about doing this. I can fill with shapes, text, textured shapes/text, etc. but can't seem to figure out how to fill the path with an image, say from a standard picture object.

As always, thoughts very much appreciated .