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Aug 17th, 2001, 03:33 AM
#1
Thread Starter
Junior Member
Loading Images for DirectX
This ones been really annoying me. I've got a decent enough program, a screensaver, that uses DirectX. Problem is, I want to package the images I use in it into the .scr with an imagelist control.
How do I do this? The ImportImage function will not load from an ImageList or image/picturebox. I've seen 'Loading' screens on almost all DirectX games, and I assume it's loading images. Where do they get the images from (no picture files in any directories), where are they putting them (into memory somehow I suppose..?), and how do they get them from wherever they're stored?
Need some help!
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