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Thread: [VB.Net]2d Map Creator

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    Super Moderator dday9's Avatar
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    [VB.Net]2d Map Creator

    Features
    Allows you to create maps for a game and then export them with their properties to an XML file.

    Drawbacks
    It's pure visual basic.net, which isn't necessarily a drawback, but still vb.net is not know for it's outstanding graphics rendering. That's why most games made in vb.net use XNA or DirectX to handle the graphics. Also in my 2d Map Engine, I use a method that loads the tiles on the screen that's currently being viewed as opposed to loading the whole map and scrolling through that map which cuts down a lot of lag time.

    Plans
    Maybe make it multi-layered. With multi-layered engines you can create the bottom layer as just ground sprites and then the upper layer(s) would store structures(buildings, tree, etc..) and movables(creatures, npc's, etc..). I also plan to implement the method mentioned in the drawback.

    Notes
    I plan for this to tie into loading my 2d Map Tile-Based Engine. Eventually I may convert this to XNA. Also, I don't include the sprites. You'll need to have your own sprites, and store them in a "Sprite" folder.

    Full Project - Minus .Exe
    MapGenerator.zip

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    Name:  map generator.jpg
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    Last edited by dday9; Jun 10th, 2013 at 11:11 AM. Reason: Added a drawback
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