Code:
Imports System.IO
Imports System.Drawing
Imports AxWMPLib
Public Class Form1
Dim myDrawing As Graphics
Dim myBackBuffer As Graphics
Dim objectDrawer As Graphics
Dim objectBuffer As Graphics
Dim sImage As Bitmap
Dim imageBackBuffer As Bitmap
Dim objectImage As Bitmap
Dim sRect As Rectangle
Dim dRect As Rectangle
Dim osRect As Rectangle
Dim odRect As Rectangle
Dim myReader As New StreamReader("C:\game data\background\11.txt")
Dim oReader As New StreamReader("C:\game data\background\o11.txt")
Dim tLines As String
Dim xLines As Integer
Dim yLines As Integer
Dim aLines() As String
Dim lineChar As Char
Dim otLines As String
Dim oxLines As Integer
Dim oyLines As Integer
Dim oaLines() As String
Dim oLineChar As Char
Dim xWalls() As Integer
Dim yWalls() As Integer
Dim xCharacter As Integer = 0
Dim yCharacter As Integer = 0
Private Sub Form1_KeyDown(ByVal sender As Object, ByVal e As System.Windows.Forms.KeyEventArgs) Handles Me.KeyDown
Select Case e.KeyCode
Case Keys.Right
xCharacter += 64
Case Keys.Left
xCharacter -= 64
Case Keys.Up
yCharacter -= 64
Case Keys.Down
yCharacter += 64
End Select
DrawAll()
End Sub
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
wmpBackground.URL = "C:\game data\music\Lost Woods.mid"
wmpBackground.settings.setMode("Loop", True)
sImage = New Bitmap(picTemplate.Image)
myDrawing = Me.CreateGraphics
objectDrawer = Me.CreateGraphics
imageBackBuffer = New Bitmap(448, 448)
objectImage = New Bitmap(448, 448)
tLines = myReader.ReadToEnd
aLines = tLines.Split(New String() {ControlChars.NewLine.ToCharArray}, StringSplitOptions.None)
xLines = aLines(0).Length
yLines = aLines.Count
otLines = oReader.ReadToEnd
oaLines = otLines.Split(New String() {ControlChars.NewLine.ToCharArray}, StringSplitOptions.None)
oxLines = oaLines(0).Length
oyLines = oaLines.Count
End Sub
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles Me.Paint
DrawAll()
End Sub
Private Sub DrawAll()
sImage.MakeTransparent(Color.White)
For i = 0 To 6
For j = 0 To 6
lineChar = aLines(j).Chars(i)
Select Case lineChar
Case "g"
sRect = New Rectangle(0, 0, 64, 64)
dRect = New Rectangle(i * 64, j * 64, 64, 64)
myDrawing.DrawImage(sImage, dRect, sRect, GraphicsUnit.Pixel)
Case "w"
'xWalls(i) = i * 64
'yWalls(j) = j * 64
sRect = New Rectangle(64, 0, 64, 64)
dRect = New Rectangle(i * 64, j * 64, 64, 64)
myDrawing.DrawImage(sImage, dRect, sRect, GraphicsUnit.Pixel)
Case "b"
sRect = New Rectangle(128, 0, 64, 64)
dRect = New Rectangle(i * 64, j * 64, 64, 64)
myDrawing.DrawImage(sImage, dRect, sRect, GraphicsUnit.Pixel)
End Select
Next
Next
For m = 0 To 6
For n = 0 To 6
oLineChar = oaLines(n).Chars(m)
Select Case oLineChar
Case "t"
osRect = New Rectangle(0, 64, 64, 64)
odRect = New Rectangle(m * 64, n * 64, 64, 64)
myDrawing.DrawImage(sImage, odRect, osRect, GraphicsUnit.Pixel)
End Select
Next
Next
sRect = New Rectangle(64, 64, 64, 64)
myDrawing.DrawImage(sImage, xCharacter, yCharacter, sRect, GraphicsUnit.Pixel)
myDrawing = Graphics.FromImage(imageBackBuffer)
myBackBuffer = Me.CreateGraphics
myBackBuffer.DrawImage(imageBackBuffer, 0, 0, 448, 448)
End Sub
End Class
I have the issue commented out.