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Nov 11th, 2011, 04:55 AM
#1
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[RESOLVED] DirectX - Rotated Text?
Hi, does anybody have any idea how to draw rotated text with directx? I know how to just draw text using the "DrawText" function. In its syntax it doesn't have any place for angle and i don't see any other functions. Maybe if there isn't a simple function for drawing rotated text there could be another way? Like, what if on a picture box you would print your text and make a texture out of it, then draw the texture on rotated? ..... hopefully somebody knows.
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