I'm able to get an (inherited) Canvas to render its content with NearestNeighbor scaling by using this XAML:
I want to allow the user to select the rendering quality at run time, but I can't find a way to do it in code. There appears to be a SetRenderOptions method but I can't find how or where to apply it. Any suggestions?Code:<my:ZCanvas x:Name="ZCanvas1" RenderOptions.BitmapScalingMode="NearestNeighbor">
BB




Reply With Quote