View Poll Results: Please rate "Special Effects for DX"...

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Thread: Ok, by popular demand: Special Effects for DX!

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    Frenzied Member Jotaf98's Avatar
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    Talking Ok, by popular demand: Special Effects for DX!

    Here they are, what you've all been waiting for: special effects for DX games!

    Now you don't have to rely on the user's graphics card, it's all software-rendered

    Best of all, it can run at a huge FPS even though it was made in pure VB code!

    It's very easy to use: add a reference to the dll to your project, a wrapper module, call the tiny initialization function and use the SpecialBlt function wherever you need

    Here it is, in a small 77kb download. It's even expandable to other engines like DX. Have fun

    NOTE: Because I'm a lausy DX programmer, the demo (read: DEMO, the effects work fine ) doesn't change the color depth of the monitor automatically to 24 bits. Make sure you do that so it doesn't give you any weird errors
    Attached Files Attached Files
    Last edited by Jotaf98; Dec 5th, 2001 at 12:24 PM.
    Code:
    Temp = Me.GetIQ()
    'Error 9: Overflow
    'DON'T PANIC! :eek:

    To learn how to use realistic effects in your games like fire, rain, snow and magic effects, read my article on particles systems here.


    Jotaf's Theories!
    "Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision."

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