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Feb 4th, 2011, 05:16 PM
#1
Thread Starter
Fanatic Member
Game Time
I'm in the process of designing a game, how can i make the game tick over in time?
First thought would be a timer but is this the correct way?
Also I'm looking at building this game in WPF, By memory WPF does not have the timer control, what would you do then?
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