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Jul 28th, 2010, 05:24 PM
#1
Thread Starter
New Member
XNA/directx
hi, i finished a raw version of my game, the main problem is it is very very slow. i identified the problem has being due to the slowliness of gdi, and so i'm trying to modify my game into xna or directx, wich i believe are faster, but of which i know nothing about...
the only thing i used the gdi was to draw images on another images, so if you can please help me make a function which draws an img1 onto an img2 at a given point, using xna or directx, i would be deeply appreciated.
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