Hi,

I have a bunch of rectangles simulating players for a football game I'm designing. I want to find out how many "players" are in between two points on the field. I have a start point (a defender trying to locate the ball carrier) and endpoint (the ball carrier). I need the number of other players in between those two points (I have all of their coordinates as well). The more traffic in the defender's field of vision the harder it will be to find the ball.

If this is a process is wicked complicated it won't be worth the effort to implement it as it is not crucial in what I'm trying to do. If it's medium or easy code then I will try it out.

Thanx!