"isn't it okay to take my suggestion and at least try it? (not saying it to be rude or anything)." ==> Of course it is Jon and I don't think you are being rude. You can do anything you want with your program and I won't be mad or hurt if you ignore my advice.
"NameCard may not be working properly" ==> It is working properly
"and the ShuffleRedCards (and Blue) may only work with games such as Blackjack, Poker, Solitaire, etc. It may not be necessary for Card Sharks, as the cards would normally be selected at random for this game." ==> the shuffle routines that we have DO generate a random sequence of cards dealt one at a time which is exactly the same as choosing one at random from a list.
Okay now when I forced the 1st 4 cards to be the 4c, 7s, 6s and 2d by doing this at the end of ShuffleBlueCards...
...it worked perfectly for me. . Note that I am still using the code you sent me on Feb 10.Code:BlueCards(0) = 15 '4c BlueCards(1) = 5 '7s BlueCards(2) = 4 '6s BlueCards(3) = 39 ' 2d
I had a 4 of clubs as the first card. Called it higher.
Result was a 7 of Spades, called it higher.
Result was a 6 of Spades. HigherWrongCards was run which is what should happen.




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