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Dec 23rd, 2009, 07:23 PM
#1
Thread Starter
Lively Member
RaiseEvent in multithreading
I am using RaiseEvent in a thread and I pass a value to it and try to set a control's text to the value. Except I get a cross-thread error which is expected. I could invoke the control, but I don't want to have to do that.
My question is, is there a way to invoke/delegate the RaiseEvent itself so it will work on the ui thread without doing anything else?
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