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Mar 20th, 2000, 03:00 AM
#1
Thread Starter
Member
Does anyone have the functions to determine the x,y,z function of a vector based on its angle(s) in degrees? Basically, I'm playing around with objects moving in three dimensions (think 8-ball in space) and cant find the equations to figure out what to add to x,y and z based on the direction of the object.
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