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Sep 2nd, 2009, 08:10 AM
#1
[RESOLVED] Minimum code to draw PNG? GDI+?
What's the minimum code I can use to draw a PNG with alpha transparency (of course) to a window/device context?
ಠ_ಠ
Edit: Let me add that I'm making a 2D side-scrolling game and want to be able to use PNGs. I might also have to have collision detection while taking alpha transparency into effect. Any ideas on this?
Last edited by DigiRev; Sep 2nd, 2009 at 08:14 AM.
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