Hi,

i want to know what if i sent a packet through winsock array (10000) to server, so i made an app with winsock control and made it as 10000 array. each packet i sent through all sockets only 32 bytes and the server will reply with 32 bytes as well..

i don't write any code in dataarrival so the packet from the server won't be processed. but my app crash before all sockets receive the packets from server:

"Runtime error 10055 - No buffer space is available"

if i made it to 3000 array, then it works fine..

what caused this? does this have something to do with my hardware?
my RAM is 1,5 GB