|
-
Jul 19th, 2009, 08:59 AM
#1
Thread Starter
Member
[RESOLVED] Reading/Writing data from/to ZIP
I have a game that have many data (textures, sound, etc.). I want to pack them in ZIP like textures.zip, sound.zip, etc, then read/write files from my code. I didn't found any examples for reading files from ZIP without unzipping. Please help me! 
P.S: Maybe it's better to use Resource file?
P.P.S: Sorry for my English.
VB 6, VB.NET, C#, Java, JavaME, C/C++ and Assembler Programmer

If my post was helpful, rate me 
Tags for this Thread
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|