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Jul 16th, 2009, 03:33 PM
#1
Thread Starter
Lively Member
Using winsock or only API calls
I have a couple of two-player games that I would like to have communicate between the computers on my home network. I use the learning edition of VB6 so it will not register winsock and some other controls. I think I found a freebee winsock replacement on the net that I could use. My question is: can I use only API calls instead of winsock or is that not possible or a more complicated approach.
As of now I write files to a directory and poll them on a timer every xx seconds which works but is kind of a clunky (inelegant) way.
I thought I would start with a client/server chat program to learn how it works and then apply it to the games.
Cadman
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