I have a couple of two-player games that I would like to have communicate between the computers on my home network. I use the learning edition of VB6 so it will not register winsock and some other controls. I think I found a freebee winsock replacement on the net that I could use. My question is: can I use only API calls instead of winsock or is that not possible or a more complicated approach.
As of now I write files to a directory and poll them on a timer every xx seconds which works but is kind of a clunky (inelegant) way.
I thought I would start with a client/server chat program to learn how it works and then apply it to the games.

Cadman