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May 17th, 2009, 10:04 AM
#1
Thread Starter
Frenzied Member
What sort of control should I use?
Hello Guys,
So I'm making a game editor in WPF and one of the things I wanted to do was to make a "canvas" that I could drag and drop pictures onto, I need to be able to move these pictures around while taking note of their coordinates. Does anyone have any suggestions on what sort of control would best fit this purpose? I was thinking of a big grid as I could section it off if needed with lines but I dunno maybe someone else has some more insight into this?
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