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Apr 29th, 2009, 09:12 PM
#1
So I whipped together a little app that basically ripples water

All the rippling in the top corner was caused by one splash ricocheting off the walls. The app certainly isn't fast, but it does everything I wanted it to, and it is clear proof of concept that this method of creating that ripple effect does work.
Now... someone wanna help me speed it up a bit?
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